Had the opportunity to break down my Volcanologist's Lab project further for my good friends at Experience Points.
In this article, I go over lighting, composition, color theory, materials, modeling, texturing, and more.
Check out the article here:
https://www.exp-points.com/alec-tucker-volcanologists-lab-in-unreal-engine
And the original project here:
https://www.artstation.com/artwork/oAZDZB
Find out what assets I used for this project inside of Quixel Bridge, located here:
https://quixel.com/megascans/collections?category=community&category=volcanologist-lab