UE5 | Ninety Days | Crimson Palace

UE5 | Ninety Days | Crimson Palace

This is one of the Environments created for Quixel's 'Ninety Days' project, during which each individual artist in our team was tasked with completing as many different environment as possible, all in a timespan of 90 days.

Take a look at the complete "90 Days" release right here:
https://magazine.artstation.com/2022/05/quixel-ninety-days-in-unreal-engine-5-art-blast/
https://www.youtube.com/watch?v=ca2ME4Wy0eM

This was one of the most difficult projects from Ninety Days. Focusing on creating a very distinct art style that is not photorealistic was challenging. Lumen was really fun to work with due to the saturated sunset colors bouncing in GI.

Everything for 'Ninety Days' was created using the Epic Games and Quixel Ecosystem, meaning we used Megascans, Metahumans, Sketchfab and the Epic Marketplace.

Special thanks to the talented and amazing team for the opportunity:
https://www.artstation.com/jakobkeudel
https://www.artstation.com/disting
https://www.artstation.com/sagadesign
https://www.artstation.com/danwoje
https://www.artstation.com/isaccrafoord
https://www.artstation.com/jackm
https://www.artstation.com/corshmell
https://www.artstation.com/mattoztalay