Fortnite Chapter 2 Season 1 - Cinematics & Screenshots

Set dressing environmental props in foreground, grass and rock shader modification. Tree, flower, grass and rock placement.

Set dressing environmental props in foreground, grass and rock shader modification. Tree, flower, grass and rock placement.

Set dressing setpieces, grass and rock shader modification. Tree, flower, grass and rock placement.

Set dressing setpieces, grass and rock shader modification. Tree, flower, grass and rock placement.

Set dressing structural meshes, grass, rock and landscape shader modification. Tree, flower, grass and rock placement, terrain sculpt modification.

Set dressing structural meshes, grass, rock and landscape shader modification. Tree, flower, grass and rock placement, terrain sculpt modification.

Set dressing structural meshes, grass, rock and landscape shader modification. Tree, flower, grass and rock placement, terrain sculpt modification. Cloud card and shape placement.

Set dressing structural meshes, grass, rock and landscape shader modification. Tree, flower, grass and rock placement, terrain sculpt modification. Cloud card and shape placement.

Set dressing setpieces, grass, rock and props shader modification. Tree, flower, grass and rock placement. Cloud card and shape placement

Set dressing setpieces, grass, rock and props shader modification. Tree, flower, grass and rock placement. Cloud card and shape placement

Set dressing setpieces, grass, rock and props shader modification. Tree, flower, grass and rock placement. Cloud card and shape placement.

Set dressing setpieces, grass, rock and props shader modification. Tree, flower, grass and rock placement. Cloud card and shape placement.

Set dressing setpieces, grass, rock and props shader modification. Tree, flower, grass and rock placement.

Set dressing setpieces, grass, rock and props shader modification. Tree, flower, grass and rock placement.

Set dressing icebergs, ice shader modification, iceberg asset modeling.

Set dressing icebergs, ice shader modification, iceberg asset modeling.

Set dressing sand dunes and rocks, sand shader modification.

Set dressing sand dunes and rocks, sand shader modification.

Snow terrain blending shader creation, tree and prop setdressing on top of existing POI, material modification.

Snow terrain blending shader creation, tree and prop setdressing on top of existing POI, material modification.

Prop setdressing.

Prop setdressing.

Screenshot - Snow terrain blending shader creation, tree and prop setdressing on top of existing POI, material modification.

Screenshot - Snow terrain blending shader creation, tree and prop setdressing on top of existing POI, material modification.

Screenshot - Hay ground mesh placement, hay shader modification. Terrain material modification.

Screenshot - Hay ground mesh placement, hay shader modification. Terrain material modification.

Screenshot - Grass, rock and foliage scatter shader modification. Tree, leaves, grass and rock placement.

Screenshot - Grass, rock and foliage scatter shader modification. Tree, leaves, grass and rock placement.

Fortnite Chapter 2 Season 1 - Cinematics & Screenshots

After having worked at Epic Games for over a year now, I felt it was time to post some of my favorite projects and shots I worked on out of the 20+ that have come down the pipeline. I was mainly responsible for per-shot set dressing, remastering of meshes and textures, material modification and creation, and occasional modeling. All other aspects were done by the following:

Michael Clausen, Andrew Harris, Daniel Graves, Colton George, Juan Collado, Sheldon Serrao, Kirsten Todd, Michael Rumple, Paul Oakley, Kirstin Riddle, Mason Taylor, Amber Glock, Kevin Jackson, Luke Tannenbaum, Shawn Gagnon, Martin Holmberg, Rick Kohler, Bastian Hoppe, Jonathan Criner, Kerrington Smith, Zach Rabon, as well as these various teams at Epic:
Fortnite Level Design Team, Fortnite Tech Art Team, Fortnite Environment Art Team, Fortnite Marketing Team, and Fortnite Capture Team!

Since this was a huge group effort, I have listed what work I did per shot as I merely set dress shots for the most part.