UE5 | Ninety Days | Skeleton Infested Ruins

UE5 | Ninety Days | Skeleton Infested Ruins

This is one of the Environments created for Quixel's 'Ninety Days' project, during which each individual artist in our team was tasked with completing as many different environment as possible, all in a timespan of 90 days.

Take a look at the complete "90 Days" release right here:
https://magazine.artstation.com/2022/05/quixel-ninety-days-in-unreal-engine-5-art-blast/
https://www.youtube.com/watch?v=ca2ME4Wy0eM

The objective of this project was to achieve the feel of first person fantasy RPG games from the early 2000s to the 2010s. I wanted to create an environment that was a less common fantasy location to avoid tropes, as well as to establish a world full of destroyed structures, decay and rich lore.

Everything for 'Ninety Days' was created using the Epic Games and Quixel Ecosystem, meaning we used Megascans, Metahumans, Sketchfab and the Epic Marketplace.

Special thanks to the talented and amazing team for the opportunity:
https://www.artstation.com/jakobkeudel
https://www.artstation.com/disting
https://www.artstation.com/sagadesign
https://www.artstation.com/danwoje
https://www.artstation.com/isaccrafoord
https://www.artstation.com/jackm
https://www.artstation.com/corshmell
https://www.artstation.com/mattoztalay